Saturday, October 22, 2011

The Legend of Zelda 25th Anniversary Symphony.

Last night I attended The Legend of Zelda 25th Anniversary Symphony at the Pantages Theater, and it was spectacular. It was a concert that will be put on in three cities, Tokyo, Los Angeles, and London. It featured the Orchestra Nova from San Diego, under the baton of Eimear Noone.

My brother had found out about this concert in passing one day while perusing the internet on his iPhone. And we knew we had to go. "The Legend of Zelda" has been a very important part of my life, and one of the few video games I truly and thoroughly love. It was also the first game I ever owned for the NES. Being the only concert of the symphony in the US it was a bit tough to get tickets and we did end up paying a lot to go. But it was worth it.

We took the LA Metro to the theater and on board we saw a met a number of people who where going to the concert. It was easy to tell us gamers dress up in unique ways. We met people who came from as far as Pennsylvania and Seattle to attend. Upon leaving the Station we got our first view of the theater decked out in banners showing Link's history over the 25 years. Inside the lobby of the theater was the biggest crowd of people I have ever seen at the Pantages, it was like a Convention, there where Cosplayers and lines for the swag. As well as a number of Wii Systems where people where playing a preview of Skyward Sword. I didn't play the preview but I thought it was neat that Nintendo gave Zelda's biggest fans the opportunity to try out the game.

The Theater was packed and the stage was flanked by Hylian standards. And there was a screen where clips from the games and I-mag of the Orchestra was shown. There was a brief introduction by Eiji Aonuma (producer of the Zelda series for 13 years), He joked that it should have been Shigeru Miyamoto (creator of Zelda and Mario), but "he's gotten old now and can't come to America any more" in fact there was an imortant project he couldn't leave. Then Ms. Doone was introduced and the concert began with the majestic "Hyrule Castle Theme".

Eimear Doone acted as our MC for the evening and seemed to enjoy and relish it the whole time. introducing each piece of music. Highlights for me where the "Ocarina Melody suite" which served as introduction to all of the sections of the Orchestra, with each taking a melody. The "Legend of Zelda 25th Anniversary Medley" which comprised of action themes, a great cheer was had at the beginning of the theme of the dark world from a Link to the past. Another highlight was the "Shorts Suite" a collection of pieces from the early games that where not quite long enough to make into movements of their own, and where presented as a geography of Hyrule. It included many of my favourite bits from the Original and SNES Zelda games including the dungeon themes. It was probably my favourite bit of the night. The two harpists got the spotlight in the "Great Fairy Fountain's Theme", and the evening's main program concluded with an epic "Main Theme Medly".

For the encore we where given the treat of composer Koji Kondo's piano performance, of the grandmother's theme from "Windwaker". Mr Kondo then gave us his heartfelt thanks for the love we have given his work I bet that he never thought he'd be doing something like this 25 years ago as he worked on the synthesizers in his studio. Then finally Mr. Aonuma returned to plug skyward sword and as and introduced the final piece, the "Main Theme From Skyward Sword". Then the evening was done.

The Concert was a great night and the music of the series sounded amazing as interpreted by the orchestra. It was grand, grander than I ever would have thought video games would ever be treated all those years ago when eight year old me had his first adventures with Link. But it is interesting that the memories that stirred in this grand performance where all intimate. The first time I ever put in that gold cartridge and saw the waterfall, playing the game with my brother and grade school freinds, those afternoons at my grandmother's including that day where I defeated Gannon for the first and only time, "Link to the Past" with my friends in Boy Scouts, and most recently my chosen in flight entertainment on the DS. I was amazed at how many points in my life where touched by these silly games. And how all of this flooded back during the performance. Which I guess makes the games not so silly after all.

Tuesday, October 4, 2011

A.P.E.


Well I just got back from the Alternative Press Expo (A.P.E.) it was a fun time, I released my first CD rom collection "Neuropsychosis: Killer Cheeps and Neurotic Weeks" as well as promoting my comic Neuropsychosis. I shared a booth with my friend Jason who was promoting his photography and his lovely wife Dior, who was selling her knit goods. The con was slow but we met a lot of people and promoted well.

A fun part for me was the party held by the comic distributor Last Gasp. I mean free booze and food how can an artist refuse. But seriously it was real cool, Last Gasp opened up their warehouse and we all got to look at the cool stuff that they had and get to know our fellow artists. Neato burrito fails to capture the ultimate coolness of it. Also all the books where for sale (I see the logic of the party now) I am enjoying the great book about Jaime Hernadez now.

So all in all it was a cool trip, not successful financially speaking, but it was a good experience. I would also like to thank my friend Ross for coming out on Sunday, when your far away the more friendly faces the better.

Wednesday, September 7, 2011

Cool Picture.

This is a picture of the landing site of Apollo 17 taken recently by the Lunar Reconnaissance Orbiter (LRO). Pictures of the Apollo landing sites have been taken since the probe entered orbit, but these are the clearest yet. I just think pictures of human presence on another planet are neat.

The other pictures from the LRO can be found at nasa.gov

Tuesday, August 30, 2011

The New 52.


In just a few hours, the world ends. Well not really, but the DC universe, which has stood as "cannon" (I hate that term) since 1986 is coming to an end and in it's place shall rise the so called new 52. And I have to say I have not been more excited about DC comics in a long time. It is a great opportunity to throw off the shackles of extremely convoluted continuity, and start new and fresh and allow new ideas of these Iconic characters flow. That said I also have misgivings. I as a reader don't give two shits about continuity, true I know a lot of it as a comic reader for at least 26 years, but I really don't care if my continuity is gone, or as some fans (melodramatically) put it none of it counts. I am a little miffed that my beloved Supergirl has ended just as I believed it was getting good. My worries are one, they won't go far enough and two they'll get just as convoluted just as fast. As for one, they only seem to be going bold with Superman and by extension Supergirl and boy. And a lot of he differences seem to be in the "darker and grittier realm" which I don't go for in super hero books. But I promised myself I won't prejudge any more than I would with any new comic. As for two, it seems that they are picking and choosing which character's are getting new origins, for instance Superman is all new, Wonder Woman seems to have newish bits, but Batman isn't changing at all except a condensed timeline, oh and Barbra Gordon can walk again and is going to be bat girl pissing off handicapped people the world over. This bothers me because I've seen it all before.

Let me tell you a story. Once upon a time there was this comic company that told stories about guys and girls in tights that saved the world. this company was of course DC and they didn't really care about. how these stories fit together. Then one day they found out their readers did. And to preserve the old stories people liked without getting in the way of the new stories they wanted to tell, they had an easy answer. "it happened one Earth 2" for years after DC had what came to be known as the Multiverse. And in retrospect I thought it was a good way of handling continuity the writers got to tell cool engaging tales and the continuity nerds got to keep track of their well ordered "Cannons". But later, I don't know DC history well enough to know if it was editors or Fans, but the Multiverse was deemed too complicated. I don't get why people are so scared of continuity a comic is just like any other book you read it if you like it keep reading it if you don't try something different, but I digress. It was determined that something had to be done to simplify it. So they destroyed the Multiverse in the epic "Crisis on Infinite Earths". leaving only one continuity, made of elements of all of the "earths" tailored to fit together. Sound familiar? Well it worked quite well at first, Most notably in the updating of the characters it's never a bad idea to do that in fact I believe that the big characters need a shake up every ten years. But after a while the continuity got just as convoluted if not more than it was before "Crisis" leading to a number of events in the last decade that where completely about continuity. It was a mess, and it didn't even last half as long as the Multiverse. So here DC is again re starting their line and streamlining the continuity.

Like I said I think this is a good idea, but I'm hoping this new continuity stays cleaner and easier for the easily daunted new reader than the "Post Crisis" era was. Look at Ultimate Marvel that's what this could easily become. I have high hopes and a lot of excitement.

So here's the books I'm looking forward to.

Batgirl: Even though I'm not fond of oracle not being around anymore, Gail Simone was the best writer ever on Birds of Prey and it's worth the $2.99 just for her writing Barbara Gordon again. Plus it looks like it's gonna be a lot of fun.

Action Comics: It's always neat to see new takes on Superman, and Grant Morrison is just batshite crazy enough that even if it sucks it'll be worth the look.

Supergirl: though I hate her new costume and the aggro "all his powers and none of his compassion" stuff in the press releases. Supergirl is my favourite DC superhero if not favourite superhero so y'know hopeless fanboy.

All Star Western: I'm interested in what a 21st century western comic will be like.

Swamp Thing: He's been gone for a while it's time.

Wonder Woman: though it still seems that the people at DC still don't have a handle on what Wonder Woman is, they are at least giving her a niche having her fight the paranormal/ macabre. It looks like it'll be fun. As long as they don't portray her as a "man hatin' bitch"

Though not interested in "Grifter" "Stormwatch" or "Voodoo" I am really stoked that the Wildstorm stuff is being brought into the DCnU.

well happy Wednesday and welcome to the new world.




Wednesday, August 24, 2011

Boobs.


Probably the most talked about attribute of comic art is the "most common super power", I'm of course talking about boobs and how they are drawn. Of course unless you live under a rock you know how they are drawn. Big or Huge.

There is a lot of talk as to why the most common answer is most comics are drawn by men and men are pigs. While true, I don't like generalizations, even if they hit the mark pretty well. I'll give in to the fact that some artists, Frank Cho and Jim Balent come to mind, just love drawing girls with big boobies. But I think it's deeper. In our culture, I won't bore people with sexual anthropology, big breasts equal beautiful. they are after all one of the most visible secondary sexual characteristics and one of the only ones that a person can't hide. I'm not saying this view is right or wrong it's just a fact. But as an artist myself, I know a third reason, one that I've worked against for most of my career. Big boobs are easier to draw. Large breasts mean that the artist doesn't have to get the upper torso, shoulders, or underarms right in many views... the boobs cover it up (the same goes for long hair). Also the artist doesn't have to worry as much about placement on the chest when the breasts are big they fit where they have to. I discovered this when I was designing Darcy Anderson in "Neuropsychosis" for those of you who don't know my comic (shame on you) Darcy is a small flat chested character. I had to really work much harder on my upper torso and Shoulder joints so she didn't look like a man. You are probably thinking geez how lazy. But bear in mind a typical cartoonist draws their character's many many times, quickness is of the essence.

Now large breasts in comics are not a problem in and of themselves, and if you look into it you will seldom see a feminist writing about comics that complains of large boobs. The application of the boobs is the problem. It's a matter of the "girl with the boobs" and "the boobs on that girl" dichotomy. On the surface both sound like a less than polite observation about a girls looks, but the difference is in the subtleties. The former sees the girl, the latter only sees the breasts. The goal of the artist that cares about their work should be the "girl with the boobs" because that is the one that actually is a character. If you make a good rounded defined character it shouldn't matter how they look, like a real person they will be more than their appearance.

That said there is a boob problem in comics. It's not that they are big. It's that they all are big! A great part of beauty in the real world is the variety of looks that men and women have. Artists should be mixing it up! make large breasted women sure, but fill the cast out with small and mid sized women, or women whose appearance defining features are hips or legs, or even that seemingly out of fashion concept of the face. How I "behave myself" when it comes to this is I allow myself one really large breasted character. And then everyone else has to have more humble bosoms. I also like to think about how the character's lifestyle affects their breasts. To bring up Darcy again, she is a gymnast (in earlier drafts a dancer) so large breasts where not appropriate to her. Jessy from the same comic is tall and thin so again large was not right. If you decide on a design before a character is finished think about how boobs will affect their life. If you have a character with a DD bra she has no business being an acrobat (I'm looking at you Jim Balent). That is why my large breasted character Stef leads a more sedentary life.

Another thing, as an artist, use the power of boobs. Breasts tend to be "read" with two meanings. "sexy'" and "Maternal" and you can use this, the sexy is obvious that's how breasts are used 90% of the time. But if you really wanted to do something fun you can subvert it. Make an attractive character with large breasts who isn't a sexual character. Make a character whose breasts actually make them unattractive Beto Hernandez is a master at this. Then there's Large breast angst. You can also use large breasts to give a character a more maternal feel. For instance with my character Stef, I decided to use her breasts (and the figure that goes with them) as well as her long hair and homespun like clothing to make her a visually comforting figure. As her place in the story is a sort of big sister to the cast. Likewise don't be afraid of the power of smaller breasts. If you want an energetic character you cannot go wrong with a small to flat chest. Not only will i make your drawing of the character more believable a small chest also reads in our culture as "youthful" (again not saying it's right or wrong it's just the way it is).

Of course the bottom line is that bra size like all other aspects of the comic needs to be done for a reason, other than titillation, and it all comes back to character, and story. There needs to be a reason or a result for a character's boobs, or for that matter any aspect of her appearance. The real world may be random but fiction is not, every little detail is done for a reason and as long as the who and why of the comic read true. The how and what will follow.

Art by Adam Hughes Power Girl (C) & TM DC Comics

Wednesday, August 17, 2011

The Hard Work of Having Fun. Episode Six

This is the sixth episode of a series of interviews that my cousin Ruben and I did at Comic-Con 2011 a couple of weeks ago. In this clip we interview the lovely Tayla from comicongirl.com

You can read my cousin's blog at http://doctorjiggawho.tumblr.com

Of course Tayla's site is http://comiccongirl.com/

And they where helping promote Jay Company Comics http://www.jaycompanycomics.com/


The Hard Work of Having Fun. Episode five

This is the fifth episode of a series of interviews that my cousin Ruben and I did at Comic-Con 2011 a couple of weeks ago. In this clip we interview the lovely Haley from comicongirl.com

You can read my cousin's blog at http://doctorjiggawho.tumblr.com

Of course Hayley's site is http://comiccongirl.com/

And they where helping promote Jay Company Comics http://www.jaycompanycomics.com/